In this case it may not have been possible to write a better plot, as it’s based on a game franchise that itself barely has any story other than what is necessary to explain why you are racing through the streets of London against several other supercars (Maybe this is self-explanatory? I know that the first thing I’d like to do with a Veyron is the exact opposite of sedately driving through Boston while obeying all posted traffic laws). Hollywood hasn’t yet found a way to convince an audience to pay $10-12 to watch a pre-recorded video of someone playing an actual driving video game, so the Need for Speed movie looks to be following the formulaic plot outlined above. Other times, it’s really bad (Even I can’t defend the hot mess that was 2Fast2Furious). Admitting you have a problem is the first step towards recovery). Sometimes this basic formula works: The 2000 remake of Gone in 60 Seconds is on my “Don’t change the channel if it’s on while it’s raining outside” list, and the original Fast and the Furious isn’t THAT bad in retrospect (Ok, I’m a F&F apologist and have watched all of the movies. All of this is then tied together with a smoke-thin plot that revolves around one man’s quest to defeat The Man, which more often than not is some variation on the local police force, the federal government, a crime kingpin/drug lord, or, if available, The Rock. This latest trailer displays the standard Hollywood “action car movie” elements that have become the new reality in our post-Fast and the Furious movie world: Expensive, fast cars chasing other expensive, fast cars, explosions, improbable jumps and rollovers, manual transmissions that seem to have sixteen forward gears, and conveniently scheduled underground street races that may or may not result in blowing the welds off of the intake manifold of the hero’s car. Unless you’re Justin Bieber and can make up some lame story about being chased by the paparazzi, the closest you will get to this without a night spent in jail is popping a copy of Need for Speed into your Playstation or Xbox. Nothing against Gran Turismo and other “driving simulators”, but sometimes you just want to blow by the cops at one hundred miles per hour in Los Angeles in your Ferrari. I remember playing the video games when I was younger and loving the arcade-like action and high speed crashes that resulted in nothing worse than a few seconds penalty while your car magically righted itself in the center of the track and flashed back to life. This merge has not resulted in any redundancies, but it does show that EA is reneging on its promise that Codemasters would retain its individuality.A few days ago, another full length trailer for the new Need for Speed movie was released. This suggests the upcoming title is more of an arcade racer, and not in the same vein as Need For Speed Shift, the series' more simulator-like entry.Ĭodemasters merged its Cheshire studio with Criterion to form "one Criterion studio with two location hubs" to work on developing this game. As a car failed a jump and crashed into an object, the screen produced a glitch effect where it turned red for a few frames and then some drawn wings emerged from the car before shattered. Some footage apparently from Need For Speed Unbound leaked back in August and gave us a glimpse of what the game's anime elements would be. Two insiders with good track records means it's quite likely we'll have a new Need For Speed by Christmas. That was revealed by insider Jeff Grubb, whereas this current update comes from Tom Henderson. This launch date closely aligns with the November release window leaked back in April.
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